Dark Type Chart
Dark is an anti-Psychic type with an immunity to Psychic moves and Prankster, held back by weaknesses to Fighting, Bug and Fairy.
Dark Type Effectiveness
Dark-type moves are super effective against Psychic and Ghost, and resisted by Fighting, Dark and Fairy.
- No effect (0×)
- None
Dark Type Dual-Type Chart
This chart shows how much damage a Dark-type move deals to every combination of two defending types. Rows are the first defender type and columns are the second. Each cell gives the damage multiplier: 4 is extremely effective (400%), 2 is super effective (200%), ½ is not very effective (50%), ¼ is highly resistant (25%) and 0 means no effect. Blank cells are normal 1× damage, and the gray diagonal marks a type paired with itself, which is not a valid dual type.
| Type 2Type 1 | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | — | ½ | 2 | 2 | ½ | ½ | ||||||||||||
| Fire | — | ½ | 2 | 2 | ½ | ½ | ||||||||||||
| Water | — | ½ | 2 | 2 | ½ | ½ | ||||||||||||
| Electric | — | ½ | 2 | 2 | ½ | ½ | ||||||||||||
| Grass | — | ½ | 2 | 2 | ½ | ½ | ||||||||||||
| Ice | — | ½ | 2 | 2 | ½ | ½ | ||||||||||||
| Fighting | ½ | ½ | ½ | ½ | ½ | ½ | — | ½ | ½ | ½ | ½ | ½ | ½ | ¼ | ½ | ¼ | ||
| Poison | ½ | — | 2 | 2 | ½ | ½ | ||||||||||||
| Ground | ½ | — | 2 | 2 | ½ | ½ | ||||||||||||
| Flying | ½ | — | 2 | 2 | ½ | ½ | ||||||||||||
| Psychic | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | — | 2 | 2 | 4 | 2 | 2 | |||
| Bug | ½ | 2 | — | 2 | ½ | ½ | ||||||||||||
| Rock | ½ | 2 | — | 2 | ½ | ½ | ||||||||||||
| Ghost | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 4 | 2 | 2 | — | 2 | 2 | |||
| Dragon | ½ | 2 | 2 | — | ½ | ½ | ||||||||||||
| Dark | ½ | ½ | ½ | ½ | ½ | ½ | ¼ | ½ | ½ | ½ | ½ | ½ | ½ | — | ½ | ¼ | ||
| Steel | ½ | 2 | 2 | ½ | — | ½ | ||||||||||||
| Fairy | ½ | ½ | ½ | ½ | ½ | ½ | ¼ | ½ | ½ | ½ | ½ | ½ | ½ | ¼ | ½ | — |
Dark Type Summary
An anti-Psychic type with a Psychic immunity, weak to Fighting, Bug and Fairy.
Dark is an offense type built to break Psychic and Ghost. It is immune to Psychic moves and Prankster, and it hits two types for super effective damage, but weaknesses to Fighting, Bug and Fairy are common coverage, so Dark Pokémon are usually offensive rather than defensive.
Dark on offense
Dark-type moves are super effective against Psychic and Ghost and are resisted by Fighting, Dark and Fairy. Moves such as Knock Off, Crunch and Sucker Punch are staples, and Knock Off's item removal makes it one of the most useful moves in the game.
Dark on defense
Dark-types are weak to Fighting, Bug and Fairy and resist Ghost and Dark, with a full immunity to Psychic. That Psychic immunity is a strong defensive tool against Psychic attackers and Prankster users, but the Fighting and Fairy weaknesses mean Dark-types rarely stay in on strong attackers.
Notable Dark-type Pokémon
Notable Dark-types include Tyranitar, Umbreon, Hydreigon, Weavile, Darkrai, Kingambit, Krookodile and Mandibuzz. They range from offensive wallbreakers to some of the game's best support and pursuit Pokémon.
Related Pokémon Types
Browse every Pokémon type chart, or jump back to the full Pokémon Type Chart.